{"id":109,"date":"2025-05-18T22:49:16","date_gmt":"2025-05-18T22:49:16","guid":{"rendered":"http:\/\/vibezen.top\/2025\/05\/18\/smash-hit-co-op-climber-peak-sells-another-million-as-studio-outlines-future-update-plans\/"},"modified":"2025-05-18T22:49:16","modified_gmt":"2025-05-18T22:49:16","slug":"smash-hit-co-op-climber-peak-sells-another-million-as-studio-outlines-future-update-plans","status":"publish","type":"post","link":"https:\/\/vibezen.top\/?p=109","title":{"rendered":"Smash hit co-op climber Peak sells another million as studio outlines future update plans"},"content":{"rendered":"<p>\nJust days after barreling through the 1m sales barrier, Peak &#8211; the daft co-op climbing game from developer Landcrab &#8211; has reached another impressive milestone. It&#8217;s now sold over 2m copies, and Landcrab is celebrating the occasion by talking a little about its plans for future updates.\n<\/p>\n<p>\nPeak, if you&#8217;ve not yet had the pleasure, sees up to four friends attempting to scale an ever-changing mountain. You&#8217;ve got ropes, climbing spikes, and other useful tools to aid in your upward adventure, but key to your slapstick survival is communication and coordination. Poorly orchestrated ascents have a tendency to end in hilarious chaos &#8211; the kind of Tok Tok and YouTube friendly calamity that&#8217;s helped catapult Peak up the charts.\n<\/p>\n<p>\nIt took just six days for Peak to cross the 1m sales threshold following its launch, and it&#8217;s now shifted another 1m copies three days after that. &#8220;We seriously cannot thank you enough for all the love and support we&#8217;ve had on this game,&#8221; Landcrab wrote on Steam. &#8220;There&#8217;s an abundance of ways we would like to say thank you, but I think the best way we could do that is by sharing with you all what&#8217;s next: Yes, we are now looking into possible updates.&#8221;\n<\/p>\n<figure>\n<p><img decoding=\"async\" src=\"https:\/\/i.ytimg.com\/vi\/4bUA3UHajXE\/hqdefault.jpg\">PEAK | Release Trailer &#8211; Out Now!<figcaption>Here&#8217;s Peak in action.Watch on YouTube<\/figcaption><\/figure>\n<p>\nLandcrab says its update plans are in the &#8220;very early stages&#8221;, but it&#8217;s collating player feedback and is considering everything from &#8220;quality of life features to new content and all the funny additions that we wished to make real from the start.&#8221; There are some caveats, however; firstly, it will continue to prioritise bug fixes and stability before anything else, so &#8220;don&#8217;t expect a huge content update right away.&#8221;\n<\/p>\n<p>\nSecondly, Landcrab&#8217;s somewhat unusual set-up &#8211; it&#8217;s actually two studios, Landfall Games and Aggro Crab, working in collaboration &#8211; means there&#8217;s a degree of uncertainty about what it&#8217;ll actually be able achieve: &#8220;We don&#8217;t know how many major updates we&#8217;re planning&#8230; Since we&#8217;re two studios who have other projects to work on, and neither of us being live service studios&#8230; The last thing we want to do is promise any features that we can&#8217;t make a reality.&#8221;\n<\/p>\n<p>\nAs for those bug fixes, Landcrab says it&#8217;s continuing to investigate some of Peak&#8217;s most widely reported issues, including those relating to disconnection and reconnection, performance and optimisation, crashes, and mic\/audio problems. &#8220;We are still a small team,&#8221; it adds, &#8220;so we really appreciate all the patience with us tackling bug reports. We&#8217;re reminding ourselves to take breaks, fix bugs and also appreciate the success of the project.&#8221;\n<\/p>\n<p>\nPeak (which follows a string of other multi-million sellers for Landfall, including Content Warning and Totally Accurate Battlegrounds) is available now on Steam for a mere \u00a36.39. Eurogamer contributing editor Christian Donlan called Peak his &#8220;new gaming obsession&#8221; earlier this week, writing, &#8220;Great climbing, great fun, a very pure take on design. And maybe stay away from the mushrooms. Some of them, anyway.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just days after barreling through the 1m sales barrier, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":110,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[41,61,63,258,44,45,46,259,83,52],"class_list":["post-109","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-desktop","tag-action-adventure","tag-first-person","tag-indie","tag-landfall-games","tag-multiplayer-competitive","tag-multiplayer-cooperative","tag-pc","tag-peak","tag-platformer","tag-third-person"],"_links":{"self":[{"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/posts\/109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/vibezen.top\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=109"}],"version-history":[{"count":0,"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/posts\/109\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/vibezen.top\/index.php?rest_route=\/wp\/v2\/media\/110"}],"wp:attachment":[{"href":"https:\/\/vibezen.top\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/vibezen.top\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/vibezen.top\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}